Pragmata dit says they did not plan that IA become so popular when writing the game for the first time – “We could not really predict that AI would be so great from where we started what you see now”
Pragmata The director of the game Cho Yonghee and the producer Naoto Oyama said that they did not expect the real AI to progress as quickly as They say that despite this, that did not have an impact on the history of their game, which presents an enemy Oyama said: “We have this kind of […]










