- The new DoomScroll website is now live
- It offers an “infinite” selection of custom Doom maps to play in a browser.
- It’s quite a journey through Doom history, and some of these maps were created by coders who went on to work for major game studios.
Have you ever felt the need for a nostalgic trip to the shores of hell? It’s now possible to dive in and pick up a brief burst of Doom right in your browser, with no installation necessary – and with immediate access to thousands of custom shooter levels.
PC Gamer reports that the DoomScroll website is now live, containing the classic 90s shooter in all its bloody glory, letting you enjoy a multitude of levels filled with pixelated monsters to slay with all those trusty old weapons, including the infamous BFG (original).
It’s the work of software engineer James Baicoianu and internet archivist Jason Scott, and you can visit the site to check it out for yourself. Scroll through the list of available levels – some of which are entire episodes of multiple levels – choose the one you like and click on it.
You can then see more details about the map – click on the image at the bottom left to see it properly – then click the “Play” button to load it and get started. Press the laptop’s power button (top right) to return to the long tier list, which is, according to Baicoianu’s post on Bluesky, “endless” (well, very long anyway).
The creator tells us: “Introducing DoomScroll – an endless stream of thousands of user-created Doom WADs over the last 32 years, all playable right in your browser. Our goal was to make decades of work from one of the most creative communities in gaming history more accessible and visible to everyone.
Analysis: Cacodemon versus chainsaw
This is an impressive website showcasing the rich history of custom Doom levels, some of which were created by people who went on to work at major game studios. If you played Doom in 1993 when it arrived – like me, a one-on-one deathmatch on two PCs connected by a serial cable – you’ll probably enjoy it.
Baicoianu enthuses: “There’s so much here – from simplistic maps created by kids just learning how game development works, to total conversions with brand new music, textures and sprites, created by teams of volunteers who have become full-fledged game studios.
Be careful though, this takes a long time. It’s also worth keeping in mind that some of these levels are, shall we say, a bit difficult. You’ll need to be comfortable taking on a Cacodemon with a chainsaw behind the first door you open in a level, and don’t be surprised to run from a horde of imps and shotguns, then suddenly run into a cyberdemon around the corner.
Another caveat here is that some cards don’t seem to work, as PC Gamer points out, and I encountered one such failure – but everything else I’ve tried has been fine.
One final point to note is that the mouse is quite sensitive – or at least it was for me – so you can adjust it in the game’s options. Press Esc to get to the main menu and use the arrow keys on your keyboard to access the options and reduce the mouse sensitivity slightly, if necessary.

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