Former Assassin’s Creed director discusses the folly of inflating development budgets: ‘You need people to coordinate people’


  • A former Assassin’s Creed director has criticized the “untenable” AAA development model.
  • Alexandre Amancio believes that “small teams” must become the norm
  • He added that large development teams run the risk of creating “a lot of variable noise.”

Alexandre Amancio, former creative director of Assassin’s Creed franchise, had some choice words about the AAA industry.

In an interview with gamesindustry.biz, Amancio – who was previously creative director of Assassin’s Creed Unit And Assassin’s Creed Revelations – says the future of game development must come from smaller teams.

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