- Assassin’s Creed Shadows’ main story won’t feature multiple endings, Ubisoft confirmed
- The game’s associate director Simon Lemay-Comtois said side content would have different outcomes
- The game’s Canon Mode will also remove dialogue options to provide a fixed experience
Shadows of Assassin’s CreedThe main story will not have multiple endings and will instead feature a fixed outcome.
During an interview with TechRadar Gaming during a recent preview event for Shadows of Assassin’s CreedAssociate game director Simon Lemay-Comtois confirmed that the game’s narrative cannot be changed by player decisions.
“So we don’t have multiple endings,” Lemay-Comtois said. “We don’t have a big change that could happen. The story we’re telling is going to end up where it’s going to end. What you have to choose is the details and the path you take to get there.”
Although the outcome of the main story is fixed, Lemay-Comtois confirmed that the side quests will allow multiple outcomes depending on the players’ choices.
“There’s a lot of side content, and the choices you make in the side content will dictate one outcome or another. But in the main story, it’s mostly player style and choice that changes the path you borrow to get where you want,” he says.
Lemay-Comtois also discussed the game’s Canon mode, which allows players to experience the game with choices already made for them.
“Some players don’t like having choices in games. I’m not one of them, but we introduced Canon Mode, which is ‘here it is.’ Shadows of Assassin’s Creed without choice” and this is the ultimate story that the writer would write if there was no choice,” the developer said.
This means that dialogue choices will not be presented in this mode, which Lemay-Comtois says allows conversations to “shift from one character to another.”
Shadows of Assassin’s Creed is set to launch on March 20 for PlayStation 5, Xbox Series X, Xbox Series S, and PC.