- Richard Knight, director of Assassin’s Creed Resynchronized Black Flagexplained why the hidden blade fight was removed from the remake
- He says the team “prioritized basic combat.”
- Knight adds that the team also monitors player feedback but “can’t make any promises.”
Assassin’s Creed Black Flag resynced Director Richard Knight has explained why the recently released remake of the 2013 game doesn’t feature the hidden-blade combat of the original.
Resynchronized Black Flag is built from the ground up and contains very little of the original code, but offers a faithful recreation that honors the original story, characters, and world. Many aspects have been changed to modernize the more than decade-old game, including an overhaul of the combat system, which notably dispenses with Edward Kenway’s hidden blade combat, which allowed the assassin to take down multiple enemies in a rapid sequence.
In an interview with YouTuber JorRaptor (via IGN), Knight revealed why the team chose to remove the feature, explaining that it wasn’t a priority.
“During development, if you look at Edward, he’s so powerful right now and has so many tools, and so we prioritized the main fight because we had to get there,” he said.
“Something like throwing guns, even though it’s cool, it’s just like, ‘He already has ten ways to kill someone.’ So, given the cost of reinventing the feature and rebuilding it from scratch with today’s characters, platforms, and animations, there’s a lot more that can be done. It was just a lower priority for us.”
Edward’s hidden blade fight was a pretty cool feature of the original game, so naturally, a lot of fans were a little miffed to discover that the remaster had ditched it.
However, additional comments from the director suggest that the development team could make some changes in the future.
“We can make no promises, [but] we listen to the community,” Knight said. “We’re interested in what people want most.”
Assassin’s Creed Black Flag resynced is now available on PS5, Xbox Series X and Series S, and PC.
TechRadar Gaming editor Rob Dwiar gave the game four stars in his review, calling it “an excellent remake of a classic game and doing a great job walking the tightrope between respecting the original source material and introducing new content and modernizing old features.”
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