- NVIDIA confirmed that around 1 in 200 of its GPU RTX 5090 and RTX 5070 have a problem with their graphic chips
- The problem is a loss of ROPS, a key element of the internal functioning of the GPU
- Nvidia says that those with an assigned graphics card must contact the manufacturer to organize a replacement
Following the reports of some GPU RTX 5090 which do not work as well as they should in the games, Nvidia confirmed that there was a problem with the fleas in the Blackwell lighthouse, as well as the newly arrived GPU RTX 5070 .
This is a problem of material level, which means that it is a defect in the depths of the chip which cannot be corrected, and it slows these graphics cards in an appreciable amount ( although variable).
In a statement concerning the question, Nvidia told the penis: “We have identified a rare problem affecting less than 0.5% (half a woman hundred) of GeForce RTX 5090 / 5090D and 5070 Ti GPUS which have a less ROP that specified.
“The average impact of graphic performance is 4%, without impact on AI and calculation workloads. Assigned consumers can contact the card manufacturer for a replacement. The production anomaly has been corrected. “”
Your first question could well be: what is a ROP, then? Rop means raster operations pipeline, and it is material that is a key element in the graphics rendering process for your PC games. (It’s much more complicated than that, in reality, but that’s all you really need to know).
With less of these pipelines available to manage relevant graphic treatment tasks during gameplay, not surprisingly, the performance is a little slower.
In addition, if you are wondering about the RTX 5090D mentioned, it is the variant of the flagship of Blackwell sold in China, which was involved in the first reports of this issue – notably the RTX 5070 Ti was not not.
This episode took place yesterday, after emerging with the kind permission of the TechPowerp review on a solid Zotac RTX 5090 graphics card (via Videocardz).
In its review, the technological site revealed that this third-party model was in a way underperforming in relation to an NVIDIA RTX 5090 Founders edition (the basic performance line used by TechPowerUP to assess the relative power of the flagship variants of the GPU) .
Indeed, the Zotac RTX 5090 was about 5% slower than the Nvidia model, while operating at the same clock speeds, which obviously did not have much meaning. It was only when TechPowerUp investigated and found that it was not a problem with defective cooling (or other deep causes that are likely), but in fact, the Zotac GPU lacked Rops.
The RTX 5090 graphics card displayed 168 ROPS activated (in the GPU-Z utility) rather than the planned number (and official specifications) of 176 ROPS.
All sellers are potentially affected by this Gremlin in preparation, of course, because this is a problem with the chips produced by NVIDIA, and sent to third -party partners to be used in the manufacture of their graphics cards. It was quickly shown yesterday when reports started to enter, while people started checking their advice for this problem.
Ok , MSI, MANLI, Zotac … Gigabyte pic.twitter.com/nlho1dkjloFebruary 21, 2025
While in his declaration, Nvidia mentions the absence of an ROP, he refers to a block of them, as observed, the number of ROPs is reduced by eight (the number in a block) with graphics cards which have this problem.
How to check if your Blackwell GPU could be affected
To check your RTX 5090 or 5070 TI, you can launch a tool that deeply looks at the bowels of your equipment, supervisor and report on several elements of the specification. Obviously, what you are looking for is the number of ROPS, and this can be provided by GPU-Z as already mentioned, or another utility like Hwinfo (and probably other software, without any doubt).
In GPU-Z, you will find the ROPS number listed in the Card Graphic tab, on the seventh line down, on the left side (we have an explanator here, if you want more details on GPU-Z). For the RTX 5090, the number should be 176, while 168 is that the altered flagship models show. With the RTX 5070 TI, the correct specification is 96 ROPS, so in theory, it will be reduced to 88 ROPS (but I have not yet seen confirmation, so maybe it could have less impact).
If you have a RTX 5090 or 5070 TI with this problem, how much will this affect you in practical terms? Well, it varies as I have already mentioned, although as indicated the average impact is a loss of performance of something in order of 5% (or almost – Nvidia says 4%).
However, you may not notice any difference in some cases, because a game can use the pipelines mentioned (ROPS) more strongly, while another can barely touch them at all. Thus, some games could be slowed by more than 5%, and others may have a negligible loss in the image frequencies (such a low impact that you could never say).
However, before you think that it may not be so important after all, rest assured, this is the case. A defect like this should not have eliminated quality insurance and make it production equipment in the first place. And when you remember the quantity of buyers to land for the RTX 5090 in particular – the PDSF is a real wallet, and many people have paid too much beyond – well, you can start to see how it is Acts a big disappointment.
If you have a RTX 5090 or RTX 5070 TI, check your graphics card in GPU-Z as indicated above. If your model shows a loss of ROPS, as indicated by NVIDIA, contact your card manufacturer and start the graphics card replacement process.
This could be an embarrassing question, however, for those who may have sold their former GPU when they have upgraded (if they need to send the defective Blackwell graphics card, before receiving a new one – And ends up with a game PC without an engine, essentially). The other concern is that it is not as if fresh stock would be easy to find either.
Future GPUs should not suffer from this question because, as Nvidia observes, “the production anomaly” here has been corrected, as you hope.