- Doom: dark ages is a prequel, but will not finish the way 2016 Loss The restart begins with the killer in the coffin
- The director of the game Hugo Martin says that this would not allow the team to tell more stories
- Martin also said that the team was working on DLC, so the game cannot end with the Slayer in a coffin
Doom: dark ages Perhaps a prequel, but the developer’s ID software confirms that it will not end in the way 2016 Loss begin.
If you haven’t played LossThe game begins with the killer locked in a coffin until it frees itself. From Doom: dark ages is a prequel to this story, some players have started to train ideas on the end of the coming game.
However, according to the director of the game Hugo Martin, that will not happen because it would mean that the team could not tell more medieval stories.
“I mean, it would end the dark ages, the medieval chapter of the Loss saga. It’s a bit like Slayer chronicles, “Martin told PC Gamer.
“So, if we did it to this point, it would mean that we could no longer tell medieval stories. And I do not announce projects or something other than saying that it is better to leave it open.”
Martin then revealed that ID software had downloadable content (DLC) planned for Doom: dark agesWho would also go against the idea that the killer finds himself in a coffin at the end of the match.
“We have a DLC and things like that, so that is not the case – I don’t give spoilers – but it does not end with him [in the coffin]”Added the director of the game.
“The story is that they collapsed a building on him, then put it inside this sarcophagus in which we find it in early 2016. And this game does not end in this way.”
Doom: dark ages Launched May 15 for PS5, Xbox Series X, Xbox Series S and PC, as well as Xbox Game Pass on the first day.