- Images disclosed by Inside Sony Interactive Entertainment showed a character powered by AI
- Horizon Aony was used as a prototype, operator OPENAI Tech
- This could be an index on the future use of AI in PlayStation Games
Future PlayStation Games could have generative characters powered by AI if this leak is something to pass.
A video published by the user of X (formerly Twitter), Oliver Darko, shows what seems to be unknown images of a presentation of Sharwin Raghoebardajal, Director of software engineering at Sony Intertamentation, discussing the work on a prototype of the AI within the framework of the Advanced Technology Group group.
The images (unfortunately, it is not available to integrate) has shown that Raghoebardajal interacts with a Aloy fueled by AI Horizon series; It seems that this prototype was created using Guerrilla Games of the developer.
Raghoebardajal asks this Ai A Ai Alyo “How are you going?”, And after a break, she responds, with precise facial moments, that she is fine but “treats with a sore throat”. The interaction feels a little smothered and a small “strange valley” but demonstrates the AI generator in action.
The conversation then evolves towards Raghoebardajal to request the premise of the Horizon Series and – * spoilers for Horizon Zero Dawn* – How Ayy thinks of being a clone. She replies that it is a unique feeling.
The penis had access to the complete video and repeated that the prototype uses the Word of Openai’s Word of Whisper, Sony’s own emotional vocal synthesis to generate a somewhat realistic voice and large GPT-4 and Llama 3 models to supply the decision of AI AI AIA.
Although it is a prototype and has clear obstacles to overcome, like faster answers and less macroid speeches, it is an interesting demonstration of the way AI technology could be used in games.
This is just an overview of what is possible, “said Raghoebardajal, the penis reported.
A new horizon for AI in games?
The natural reaction to this technology would be a concern that generating AI could be used to potentially replace vocal actors and writers of the game industry. Although I think it is a legitimate concern worthy of a more in -depth discussion and examination, this demo, it does not seem that generating AI is up to the task of replacing the quality of speech and the story pronounced by the human development teams, AAA games.
However, a bit like Call on the mountain horizon Was used as a high-end showcase for all PSVR 2 features, the same approach may be used to create a spin-out or virtual experience using AI and the Horizon setting.
I could imagine a short experience where you visit a handful of small hubs through the two Horizon Games and interact with their inhabitants, who use generative AI technology to answer questions and serve observations.
Also, taking into account the extensive tradition in the Horizon Universe, I could see an Aloy fueled by I was used as a form of companion in play or application to serve information on certain parts of the world or how to tackle some of the robotic enemies.
I know by my experience by taking some of the largest dinosaur type machines in Horizon prohibited in the west I could have done with someone or something that directed me on what to target instead of quickly scanning vulnerable parts while desperately avoiding excessively precise attacks on the health bar.
Of course, Sony seems to be very at the experimental stage here, and I doubt that we will see a deluge of AI in the PS5 games of any time. But I would also be surprised if the AI was not used in PlayStation Games further, let’s say when the PS6 arrives.