- A version generated by AI of Quake II is available to try
- Created by Microsoft’s Muse AI, the technological demo is playable in the browser
- Quake II is one of the best video game shooters of all time
Have you ever played a video game generated by AI? Otherwise, this is now your luck, because Microsoft has created an Ai playable version of Quake II using Copilot.
Quake II, one of the best shooters of all time, was published in 1997 and was developed by ID Software, creators of Doom.
The version generated by Ai-Quake works on the Muse AI model of Microsoft which can generate a gameplay from the prompts and is fully playable in a web browser.
Although the gameplay is quite late and will not be as good as playing Quake II on original equipment, it is incredibly impressive to see AI game development capacities.
The game takes place at 640 x 360 and I would consider that the image frequency is around 15 images per second. I found that the frequency of images was fluctuating according to each game, and although an attempt was very blade, another was almost passable.
I noticed, however, that the enemies were incredibly fuzzled, losing the horror element of the game largely.
Microsoft limits the time you can play at Quake II via Muse AI, so don’t expect to finish the whole game with this technological demo.
Play Ai-Generated Quake II in your web browser
To play Quake II in your web browser, just go to the Copilot game experience website.
From there, you will have to confirm that you are over 18, then Quake II will take care of. I tested the game in Firefox and Chrome and I found that the results were similar.
The entrance to the controller is shown to the left of the game, and when you reach your time limit allocated for the gameplay, you can simply start a new game.
Although I don’t think anyone gets an excellent game experience of this technological demo, it’s so cool and nostalgic that it is worth being tested.
This is not the first time that we have seen AI recreate emblematic video games. Last year, Google’s AI game engine, Gamengen, recreated Doom in real time.
I wonder what is the next step for the development of AI games. Maybe we will see the recreation of Pokemon Red or Blue then, although I doubt that Nintendo is happy …




