- Johnny Hopper, studio chief and Co-founder of Glowmade said Meat king will not plant despite more than 100 levels to play
- Hopper said all levels “work very quickly”
- He added that these levels are “examples” of the dungeons that players will be able to create
Meat king Will have more than 100 levels to experiment, but Studio Glowmade said that this would not prevent the game from having good performance.
It is according to Johnny Hopper, studio chief and co-founder of Glowmade, who suggested to Techradar Gaming that the team paid attention to the performance of the Cooperative Dungeon Crawler to ensure that it does not crash.
“So the main thing is that the game does not crash, that is actually what we care,,” said Hopper. “There are 100 levels, around 100, which we ship with the game, made internally by our level designers. And they are all brilliant, they are all fun, they are designed, everything [for] performance.
“They all run very quickly, and they are all really good.”
Hopper has continued, explaining that these levels are essentially “examples” of dungeon players will be able to design in Creation mode using the engine development tools of the game.
He also said that there was “no kind of limitation on you” and that a level was not necessary to operate at a certain speed, as long as it can work.
“We have four different platforms or anything to support, and something that runs on one, something that works on my gambling mega could work terribly on Microsoft Ordayn or something like that,” he said, “so we have to make sure it works and it is fun, and to give people the opportunity to use these limits and have a good time.
He was later confirmed that Meat king Will also offer quality and performance options on PC and consoles, including PS5 Pro, that players can personalize.
There is not yet an official release date, but Meat king Arrives on PC, PlayStation 5, Xbox Series X, Xbox Series S and Nintendo Switch.