- PlayStation sticks to its strategy not to launch first game games on PS plus the first day
- The Vice-President of the World PlayStation Services, Nick Maguire, said “We are not trying to update and dated games”
- He adds that bringing it games to service 12 to 18 months after their release is “works very well on the platform”
PlayStation confirmed that it will stick to its current launch strategy and will not start to publish first party games on PS plus the first day.
In an interview with Game File, the Vice-President of the World PlayStation Services, Nick Maguire, explained that the company was not trying to modify its policy by adding titles of first part to the subscription service the same day they publish, unlike Xbox with Game Pass.
“We have sort of remained faithful to our strategy at all levels, where we are not trying to put games and date,” said Maguire.
Xbox has remained consistent with the way he publishes exclusive titles, such as Star field And Indiana Jones and the big circleTo Game Pass, however, while Maguire continues to explain, Sony only added his first -party titles to PS more at least 18 months after the launch.
“Our strategy to find four or five independent day and date titles-and to use it to complete our strategy to bring games when they are aged 12, 18 months or more-this balance for us works very well on the platform,” he said. “If there were six or seven large opportunities, then we would also get them.”
God of Ragnarok warwhich was launched at the end of 2022, was not available on PS more until January 2025, almost 26 months later, while Horizon prohibited in the westwhich was published in February 2022, was added much earlier in February 2023 before it was then removed from the service in 2024.
When asked if PlayStation would never plan to add live service games to PS Plus, like Concord – A game that was put off line after only two weeks – Maguire refused to comment but said that the service has “proved to be a great way to introduce new franchise players”.
“There will always be a moment for any game where there is the right time to come forward, when it is ready to reach a wider audience or … to find new fans or new parts of our platform that it has not already reached,” said Maguire.