- Sony’s financial director, Lin Tao, admitted that his current live service strategy “does not go entirely”
- Tao said that, despite the closure of Concord and the delay of marathon, she still believes in Sony’s strategy but will learn from her mistakes
- Live games represented 40% of Sony’s software income in the first quarter, but “for the whole year, it’s a little less, probably between 20 and 30%”
Sony admitted that its current live service strategy “does not take place entirely” after the disastrous launch of ConcordBut said he will continue his plan and learn from his mistakes.
During a recent questions and answers after the last financial results of the company (via VGC), a caller asked the leaders’ panel an update on the live service strategy in the middle of the delay of Marathon and after closing Concord.
In response, Sony’s financial director, Lin Tao Helldivers 2 And Destiny 2 managed to produce a regular source of income that did not exist five years ago.
“Last year Concord [shut down]and this year Marathon Was postponed, so somewhat negative news has been released, “said Tao (via an interpreter).
“But if we look at the last five years, five years ago, live service games were almost nonexistent for PlayStation studios. We. 1754585091 to have Helldivers 2,, Mlb the show, And Gran Turismo 7and bungie Destiny 2We therefore have these four live services contributing to sales and profits stable. “”
During the presentation, it was revealed that live service games represented 40% of the revenues of first party software for the first quarter and “for the whole year, it is a little less, probably between 20 and 30%”.
“So, in terms of transformation, it does not go entirely, but from a longer term perspective, if you look at the changes over five years, you see that there has certainly been a change,” added Tao.
“Of course, we recognize that there are still many problems, so we have to learn the lessons of errors and make sure that we introduce the content of live services where there is less waste and it is more fluid.”
Concord was closed just two weeks after its launch due to bad sales and a small number of players.
At the time, the director of the game, Ryan Ellis, said that Firewalk Studios explored options, had ceased the sale of Concordand offered reimbursements to all PS5 and PC players.
While this live service game massively underperforming, PlayStation Helldivers 2 was a massive success, selling 12 million copies during its first 12 weeks for sale. The game was so popular at the exit that Arrowhead was forced to increase its simultaneous player ceiling to 700,000 after exceeding 450,000 beyond.
The developer Arrowhead Game Studios also recently announced that the game published by Sony will be launched on the X series and the X and Xbox series on August 26, 2025.