Battlefield 6 Captures “Realistic, Authentic, Modern Soldier Experience” Says Audio Director


  • Ripple Effect studio audio director Jeff Wilson discussed the game’s “gritty” soundtrack
  • “It’s the campaign that has the most music because it’s thematic,” he said.
  • He also explained how the team incorporated “musical flavor” into the multiplayer experience.

Ripple Effect studio audio director Jeff Wilson spoke about the creation of the Battlefield 6 soundtrack, which he said was intended to capture “the realistic, authentic, modern soldier experience.”

In a new interview with TechRadar Gaming, the veteran first-person shooter (FPS) developer talked about his work on the three “big tentpole experiences” that underpin the game: the premium campaign and multiplayer offering, as well as the free-to-play Redsec battle royale mode.

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