- Cyberpunk 2077: Ultimate Edition will be launched on MacOS on July 17
- The game uses several Apple exclusive features and technologies
- The interpolation of the Metalfx frame and the debrushing later arrive this year
There was a time when the idea that a mac could be a game machine was treated as a laughable concept. These days, however, now seem to be finished, as AAA title Cyberpunk 2077: Ultimate edition has just started on Apple’s computers after being teasing for a few exhilarating months.
The last edition includes both the basic game of 2020 and the extension Phantom Liberty which was published in 2023. Although the game was prey to bugs and problems when it originally appeared, it has since continued to win “extremely positive” criticisms on Steam, with expansion Phantom Liberty being also well received.
Indeed, our Cyberpunk 2077 The revision called him “ambitious and deeply pleasant”, while we declared Phantom Liberty Be a “Masterclass DLC”.
Despite the modern Macs lacking in discreet graphics cards, Apple promises that it will not be a low resolution and low frame struggle. According to the announcement of the company, Cyberpunk 2077The Mac edition was designed to fully enjoy the Apple silicon and advanced metal technologies … ensuring smooth performance and breathtaking visuals throughout the rise of the city of Night City. »»
Not just a PC port
Apple’s announcement clearly indicated that it is not only a simple port of the PC version. Instead, it benefits from some of Apple’s own technologies, such as the head audio at the head when using AirPods, “HDR calibrated dynamically optimized for Apple XDR screens” (HDR is also available on non-applied monitors), the management of the Magic Mouse and Magic Trackpad (alongside Games Controllers and Keyboard Settups), and “for this Mac Mac”
You also get Metalfx scaling, which gives the game to a lower resolution, then uses artificial intelligence (AI) to increase visual fidelity. The result is a clear image that puts less loading on the chip of your Mac. In addition to Metalfx scaling, Cyberpunk 2077 Can also be played with FSR technicians and AMD framework technicians.
Speaking of a framework generation, the interpolation of the METALFX framework will arrive at Cyberpunk 2077 Later this year. Another AI feature, this generates an “intermediate frame”, both input, giving you higher image frequencies than your equipment could normally be able to manage. Combined with Metalfx scaling, Apple says that you can reach 120 images per second when performing the ultra parameters game – although it is not clear which specific Apple silicon chip would be necessary for this level of performance.
Metalfx Denoising is also on the way this year, a technology from which Apple is boasting will allow “the tracing of the path in real time on the graphic parameters of the highest quality of the game”. Insured, Apple says that you can expect “smooth performance, net visuals and a seamless gameplay”.
Cyberpunk 2077: Ultimate edition Requires a Mac with 16 GB of unified memory and an Apple silicon chip (M1 or later). It also requires MacOS 15.5 or later “for the best experience”. After the introduction of AAA games as Baldur’s Gate 3 And Assassin’s Creed Shadows On MacOS, he could announce a new era for Mac players.