- Donkey Kong Bananza Apparently developed for almost eight years
- It is according to the producer, Kenta Motokura
- It is quite possible Bananza was developed longer than Grand Theft Auto 6
Donkey Kong Bananza Finally was launched in a few days on July 17, 2025 for Nintendo Switch 2, and it seems that it is the end of a very long road for the developers of the game.
Bananza The producer, Kenta Motokura, was recently interviewed by the Spanish store La Vanguardia (via the player) alongside director Kazuya Takahashi. During the interview, Motokura shared an overview of the duration of the game.
“I cannot give you very specific details, I can tell you that we started to develop it after finishing Super Mario Odysseysaid Motokura.
Super Mario Odyssey Originally launched for Nintendo Switch in October 2017, which means Donkey Kong Bananza probably had a considerable development period of almost eight years.
It may not be something you expect from a game that stars what Karl Pilkington could call “a hairy little guy”, but not only the fact Bananza It looks like it is a massive game, it also has impressive and detailed destructible environments.
A bit like how Zelda’s legend: Kingdom tears was six years old in development – thanks to its massive additions to the world and the impressive physical system – I can imagine Bananza Take similar time to make similar reasons.
For more comparison, the parent company of Rockstar Games, Take-Two Interactive, said that Grand Theft Auto 6 started the development “seriously” only five years ago, around 2020.
So yes, it seems that the funny monkey game has experienced a longer development cycle than what should be the most monumental video game of all time. Food for reflection.