Hitman developers reveal how they chose the series’ iconic locations: ‘Wouldn’t it be cool if 47 went somewhere?’


  • Two Hitman the developers discussed how the team chose some of the locations featured in the franchise
  • Each location will “usually host a special event”
  • The developers also wanted to reflect different types of spy fantasies.

In a recent interview with TechRadar Gaming, two Hitman the developers explained how they chose some of the world locations that appeared as levels in the series.

“It always starts with ‘wouldn’t it be cool if 47 went somewhere?’ If you step back and look at the different places and what’s happening, […] we usually have a special event there,” explained Jacob Mikkelsen, legendary level designer at series developer IO Interactive.

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