- A Japanese press release confirms Hogwarts inheritance Will run up to 1440p on Nintendo Switch 2 using DLSS while being moored and 1080p in portable mode
- It will be delivered with improved lighting and anti-aliasing and a higher image frequency
- There is still no mention of the NVIDIA framework generation, despite the DLSS support
Despite the complications and fears of American prices affecting sales, the Nintendo Switch 2 is on the right track to consumers on June 5 – and now there is an update on what we can expect from one of its launch games.
According to 4Gamer, a Japanese press release indicates that Hogwarts inheritance RA until a 1440p resolution while it was anchored and 1080p in portable mode, thanks to the DLSS management of Nvidia. This is possible thanks to the personalized chip of Nvidia, which was recently claimed to be the T239 by PC Hardware YouTuber, Geekerwan.
In addition to improved resolution, the game will receive a major visual boost with lighting, improved anti-aliasing, including an improved image frequency. It should be noted that the port of Switch of the title acclaimed by the criticism takes place at a 30 -playable image per second, but at the sacrifice of visual quality and potential boxes in more graphically intensive fields.
The same goes for the PC version; Although performance and visual quality are not surprisingly better than wearing a switch, the NVIDIA frame generation is necessary during the exploration of domains like Hogwarts, because stimulation of frames and image frequency falls are a problem.
The potential problem for Switch 2 is that the generation of frame is apparently absent from switch DLS 2 – and this may not surprise because the owners of the NVIDIA RTX 3000 (and older) series do not have access to it.
Despite the improved equipment (in particular the T239 GPU), it raises the question of whether demanding games like Hogwarts inheritance – which is subject to decreases in major performance depending on the landscape – can operate at higher image frequencies, without generation of frame.
No frame generation puts switch 2 to disadvantage against other pocket computers
From what it looks like, Hogwarts inheritance And many other Switch 2 ports will be based on Nvidia DLSS to reach higher image frequencies while maintaining good image quality. However, my only concern is that the chip may not be sufficient to overcome the line when you play triple-a demanding titles like Cyberpunk 2077 – At least without access to the generation of frame.
Other pocket computers such as the Asus Rog Ally, Lenovo Legion Go, and now even the steam bridge (via deckyloader) have access to the FSR 3 frame generation of AMD, offering higher image frequencies if necessary. This is certainly not the best solution in all cases, because most games need a frequency of decent basic images to allow the generation of frame to function gently without increasing input leg or stuttering.
Anyway, it’s a better tool to have nothing, and at the moment, it seems that the Nintendo Switch 2 will not have access to the generation software. I hope I am wrong and when it is launched on June 5, we are able to analyze major performance results in demanding games, but I cannot see it happen …