- Netease Games dismissed the staff in one of his Seattle teams
- This included the rivals of Marvel, the director Thaddeus Sasser
- The company claims that the cuts were made for “organizational reasons”
Last night, Marvel Rivals The developer Netease Games has dismissed an undeveloped number of staff of his Seattle design team.
This included one of the game directors, Thaddeus Sasser, who published layoffs on his LinkedIn page. “My stellar and talented team just helped deliver a new incredibly successful franchise,” he said.
“… and were dismissed!” He then explained his desire to help the personnel affected to find new jobs, highlighting the contributions of the former designer Garry McGee.
The layoffs certainly seem unexpected, largely thanks to the apparent massive success of Marvel Rivals. It was highly evaluated in our review, with praise levels for its impressive list of various heroes and a global fun factor. This has been a pillar of steam graphics since its return on December 6, 2024.
Netease commented the layoffs in a declaration to PCGamer, saying that they had been made “to adjust Marvel Rivals“Structure of the development team for organizational reasons and to optimize development efficiency for the game.”
He also said that the main development team, which is located in China, is always “fully determined to provide an exceptional experience” with “new superheroes, cards, features and content” on the way .
Netease also made cuts in his other Western studios throughout last year. This included stopping funding for the recently founded UNTOLD studio, the closure of Jar of Sparks and major layoffs Mana visions Developer Ouka studios. This could suggest that the company plans to move more on its Chinese developers.