The studio behind Clair Dark: Expedition 33 announced a collaboration of digital jewelry – but I just want them to be available in the game


  • Sandfall Interactive has announced a jewelry collaboration to create a digital collection inspired by Clear obscure: shipping 33
  • The collection was designed by the British artist Hannah Martin and is inspired by the characters of ClearGustave, Moon, Sciel, Maelle and Verso
  • Sandfall took the conceptions of Martin and modeled them in a Unreal 5 engine

Kepler Interactive and Sandfall Interactive has announced a new collaboration with British jewelry designer Hannah Martin to create a collection of conceptual digital pieces inspired by Clear obscure: shipping 33.

Inspired by the era of beauty of Belle Époque in French and European history And daring brutalism, these digital conceptions were inspired by the main characters of ClearGustave, Moon, Sciel, Maelle et Verso, and made with 18 carat gold and Obsidian-Noir to reflect Martin’s interpretation of the aesthetics of aesthetics Shipping 33.

The developers of Sandfall Interactive took the conceptions of Martin and modeled them in a complex way in Unreal Engine 5 to create a series of images in the engine “which fully mix the digital and physical worlds with an incredibly daring” artistic talent “. You can check them below.

(Image credit: Sandfall Interactive / Hannah Martin)

These are just digital conceptual conceptions, but I would like the jewelry collection to become available in play as downloadable content (DLC).

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