- Sandfall Interactive has announced a jewelry collaboration to create a digital collection inspired by Clear obscure: shipping 33
- The collection was designed by the British artist Hannah Martin and is inspired by the characters of ClearGustave, Moon, Sciel, Maelle and Verso
- Sandfall took the conceptions of Martin and modeled them in a Unreal 5 engine
Kepler Interactive and Sandfall Interactive has announced a new collaboration with British jewelry designer Hannah Martin to create a collection of conceptual digital pieces inspired by Clear obscure: shipping 33.
Inspired by the era of beauty of Belle Époque in French and European history And daring brutalism, these digital conceptions were inspired by the main characters of ClearGustave, Moon, Sciel, Maelle et Verso, and made with 18 carat gold and Obsidian-Noir to reflect Martin’s interpretation of the aesthetics of aesthetics Shipping 33.
The developers of Sandfall Interactive took the conceptions of Martin and modeled them in a complex way in Unreal Engine 5 to create a series of images in the engine “which fully mix the digital and physical worlds with an incredibly daring” artistic talent “. You can check them below.
These are just digital conceptual conceptions, but I would like the jewelry collection to become available in play as downloadable content (DLC).
“This collaboration was incredible,” Martin said in a press release. “It is a completely new territory for me, and I loved being able to explore and repel the boundaries between reality and unreality. It was a constant dance between the real world and fantasy.”
In addition, Martin also went forward and created 33 real Sterling silver necklaces inspired by the design representing the back. Unfortunately, these pieces are not for sale and were created as a celebration of the game in limited quantity as “thank you” to the members of the community and to the artists who supported the game and its creation.
In Techradar Gaming Clear obscure: shipping 33 Review, editor -in -chief, Rob Dwiar, said that the game is “easily a competitor of the start of the game of the year” and praised its “exquisite writing and craft of history” and “a wonderfully elegant and multifaceted fight”.