- Ubisoft has released new editions of its Good Game Playbooks as part of its ongoing collaboration with mental health charity Safe In Our World.
- The new Good Game Playbooks are now available and aim to promote positive play among young players.
- Parents can receive the Playbooks monthly with their child’s activity report email to keep them informed.
Ubisoft has announced new editions of its Good Game Playbooks to promote positive gaming among young gamers, as part of its ongoing collaboration with video game mental health charity Safe In Our World.
Following the release of the first Good Game Playbook in 2023, Ubisoft has introduced new resources aimed at promoting safe, respectful and enjoyable online gaming experiences for all players.
Three new guides, downloadable and accessible on the official website, contain material aimed at parents, adolescents and children, offering practical advice and resources that establish healthy habits, personal responsibility and best practices in gaming.
“Expanding the Good Game Playbook to parents, teens and children marks another step in our mission to make online gaming a safer and more positive space for everyone,” said Jérémy Marchadier, Director of Player Safety at Ubisoft.
“By giving families the right tools and information, and through our continued partnership with Safe In Our World, we want to help the next generation of gamers develop empathy, respect and healthier gaming habits.”
Good Game Playbooks, available in English, French, Portuguese, Spanish and German, will be shared at key points throughout the player’s journey and will receive the Playbooks monthly along with their child’s Activity Report email to keep them informed.
Ubisoft explained that it was working to eradicate disruptive behavior, with a focus on its stakeholders and a framework built on three pillars: prevention, detection and intervention.
“We were excited to partner with Ubisoft again to produce new Good Game Playbooks, this time aimed at kids, teens and parents,” added Sky Tunley-Stainton, Head of Partnerships and Education at Safe In Our World.
“It’s part of Safe In Our World’s mission to support gamers and ensure they can play the games they love while maintaining their well-being: addressing this issue with children and young people is crucial to developing the skills that will take them into adulthood.
“It has also been very helpful to work on a resource designed to help parents and caregivers work together with their children to set healthy boundaries.”

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