- RGG Studios Stranger than paradise was fully revealed during a recent “Xbox Presents” showcase
- The game’s story will span 50 years, following the life of the main protagonist in the bowels of Japan.
- Stranger than the uprisingn takes place before the Yakuza series and features fights that are a huge departure from it
The action role-playing game (RPG) genre has seen a wide range of entries over the years, offering exceptional narrative experiences with exciting combat and unique mechanics to keep players engaged – and RGG Studio, which is responsible for Yakuza series, looks set to continue the trend with a new IP.
As Xbox Wire points out, Stranger than paradise is a brand new action-RPG title, serving as a prequel to the Like a dragon series (or better known as the Yakuza series), which is set to deliver an immersive narrative, with explosive combat and an adventure unlike most action RPGs available.
Fortunately, Xbox recently presented a closer look at what to expect when Stranger than paradise releases this winter on PS5, Xbox Series
Look on it
More importantly, though, there are a few key takeaways from the showcase that are worth highlighting as unique departures from the original Yakuza series and other action RPGs – and as someone who was never able to get into the Yakuza series for many reasons, Stranger than paradise is poised to completely change that.
History spans over 50 years

In Stranger than paradiseplayers will follow the story of its main protagonist, Makoto Daito, after leaving his home in the United States following the deaths of his American father and Japanese mother, and finding his way to Japan in 1915.
Makoto will meet Yu Shinjo, another young boy with a similar background, both sharing the same main goal of starting a new life in Japan – and the journeys of both characters will be explored throughout the game’s narrative, which spans 50 years, showcasing the clash of the couple’s ideals in a sprawling world of crime and chaos, including cases involving the yakuza organizations.
Sure, there are a decent number of action RPGs whose narratives span many years, but RGG Studio engages with them in a way that will keep the experience fresh and exciting.
Five decades, five main cities

An action RPG set in a single location over a 50-year period is no fun, and that’s exactly where RGG Studio Stranger than paradise could thrive, as players will essentially observe Makoto’s growth in the Japanese underworld over 50 years spread across five districts: Kokura, Kure, Minami, Atami and Shinjuku, present in Fukouka, Hiroshima, Osaka, Shizuoka and Tokyo respectively.
It’s a smart move on RGG Studio’s part to keep the game from becoming repetitive, and frankly, it’s an ambitious way to focus on a main protagonist’s story in a single game – and from the looks of it, each location should have a vast map ready for you to explore.
The combat is very different from the Yakuza series

To me, combat is by far the most unique aspect of Stranger than paradise featured so far, constituting a significant departure from RGG Studio’s combat system in the Yakuza series.
The arcade, over-the-top, anime-style combat featured almost throughout the Yakuza series is my biggest problem with the franchise, and the main reason I’ve never been able to get into it.
Fortunately, RGG Studio seems to be taking the more realistic, visceral, realistic and grounded route with Stranger than paradiseit’s the fight. The control scheme is also very different from other action RPGs, as players will use the left and right bumpers to independently control Makoto’s left and right attacks, creating a very different dynamic in each fight.
Collecting the sounds of the world as recordings

With music being one of Makoto’s strongest talents, the developers implemented a mechanic that literally allows players to listen to the sounds of the world and save them as recordings for “future compositions,” according to game director Mikonobu Abe.
It is clear from all of its trailers that Stranger than paradise has music as one of its signature themes, notably featuring musicians like Tori Kelly, Satoshi Fujihara, and Snoop Dogg (who plays a non-musical role in this game), and this sound recording mechanic ties directly into Makoto’s role as a showman.
Players will be able to manage and produce concerts for popular artists, and this is just one of many activities that will be available throughout the game. Stranger than paradise is shaping up to be a big hit, and it only helps that it’s available day one on Xbox Game Pass – and I can’t wait to get my hands on it.
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