Witcher 3: Wild Hunt lead quest designer recalls the time he suggested a character be killed, and says the team’s reaction was ‘wide-eyed and silent’ – ‘The weight is exactly what the act needs’


  • The Witcher 3: Wild Hunt Lead quest designer Paweł Sasko says his suggestion to kill a certain character shocked the team
  • Sasko argued that the “weight” of the scene was exactly what the act needed.
  • He says the team encountered many technical difficulties during the Battle of Kaer Morhen questline.

The Witcher 3: Wild Hunt Lead quest designer Paweł Sasko revealed that he shocked the development team and silenced them when he initially suggested killing off a certain character.

Spoilers ahead for The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt just celebrated its 11th anniversary, and to commemorate the occasion, Sasko, who is also the Cyberpunk 2077 associate director of the sequel game, took to X/Twitter to reminisce about the challenges of writing the 2015 Game of the Year winner.

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