If you kill all the NPCs in Fable, Playground Games says the world will “remain empty for a while” before being repopulated with “complete NPCs.”


  • Fable will feature a repopulation system if players kill too many NPCs
  • Playground Games originally thought about letting players live with the consequences of their actions
  • He decided that not having NPCs would ruin some of the game’s other systems.

Playground Games has confirmed that if Fable players, for whatever reason, decide to kill all non-player characters (NPCs) in a settlement, they will repopulate over time.

During a press Q&A session at an Xbox event adjacent to this year’s Summer Game Fest (SGF), attended by TechRadar Gaming, Associate Game Director Will Kennedy discussed FableThe responsive world of, including the permanence of player actions. As a role-playing game (RPG), decisions will impact the NPCs around you and players will have a reputation that will be remembered through their actions.

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