- PUBG: Battlegrounds director Taeseok Jang spoke about the failures of live services like Concord
- He argued that “it’s really hard to get it right every time” when creating such games.
- He also revealed that he viewed these failures as a learning opportunity.
PUBG: Battlegrounds Director Taeseok Jang said that the recent high-profile failure of live-action games like Concord And High Guard is disappointing, but he sees them as a learning opportunity for developers.
Speaking to GamesRadar+, Jang said that “it’s really hard to get it right every time” when creating new games. He continued: “I try to put myself in their shoes and I try to think, ‘oh, what could I have done better in that situation?'”
He explained that ultimately the goal is to “try to learn from it” and avoid the same mistakes.
Article continues below
Sony’s online shooter Concord launched on PlayStation 5 and PC on August 23, 2024. It only managed to attract just under 700 players on launch day on Steam, according to SteamDB data. That’s an almost incredibly poor performance for a major game that would indicate catastrophically low sales, even when taking into account potential copies being moved to consoles.
The game shut down just two weeks after launch, with servers permanently offline and retailers refunding those who purchased the game.
Although less dramatic, free hero shooter High Guard was a similar failure. It was released for PS5, Xbox Series
Despite Jang’s comments, developer PUBG Corporation has also experienced similar failures. In February it was launched PUBG: blind spota top-down view PUBG spin-off that only lasted a few months before ending its service.
Follow TechRadar on Google News And add us as your favorite source to get our news, reviews and expert opinions in your feeds.

The best game consoles




