- Bioware is reduced because he focuses his attention on Mass effect 5
- Managing Director Gary McKay says “We don’t need full studio support”
- A lot of time Dragon Age The developers were dismissed
EA announced that it restructured Bioware when it moves all its attention to Mass effect 5.
In a blog article published on January 29, the director general of Bioware, Gary McKay, explained that this would reduce the reduction of the studio and would move an undeveloped number of developers to other teams within EA, while D others will be fully focused on the next Mass effect game.
“Now that Dragon Age: The Veilguard has been published, a basic Bioware team is developing the next Mass effect Game under the direction of the veterans of the original trilogy, notably Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley and others, “said McKay.
“In accordance with our fierce commitment to innovate during the development and delivery of Mass effectWe challenged ourselves to think deeply to offer the best experience to our fans. We take this opportunity between complete development cycles to reinvent the way we work at Bioware. “”
McKay continued by saying: “Given this development stage, we do not need support from the full studio. We have an incredible talent here in Bioware, and we have therefore worked with diligence in recent months to match Many of our colleagues with other EA teams who had open roles that were strongly adapted.
In the middle of the workforce reduction, it also seems that several longtime veterans of Bioware have also been dismissed, IGN reporting that “a smaller number” Dragon Age Team members had seen their roles end and had time to apply for new positions within the company if they wish.
On Bluesky, a narrative designer trick weekends shared that they were now looking for a new position after working 20 years at Bioware. The weeks were writers on Mass effect And Mass effect 2then later as a main writer for Mass effect 3 And many of the downloadable content (DLC) of the series.
They also wrote for Dragon Age: Inquisition And, more recently, worked as the main editor on Dragon Age: The Veilguard.
“I am now looking for a new writing / narration position,” said Weekes. “It was a privilege to work with so many incredible developers during my 20 years in Bioware, and I will cherish the memories of the wonderful people of the community that I met along the way. Thank you all.”
The editor-in-chief, Karin West-Wekes, also announced that she was looking for work, as well as narrative designer Ryan Cormier, producer Jen Cheverie, and more.
“Today’s news will see Bioware become a more agile and concentrated studio that produces unforgettable RPGs. We appreciate your support while we are building a new future for Bioware,” added McKay.