The director of Blood of Dawnwalker says that without the experience of The Witcher 3: Wild Hunt and Cyberpunk 2077, “it would not be possible to make a game like this.”


  • Blood of Dawnwalker director Konrad Tomaszkiewicz talks about his experience with The Witcher 3 And Cyberpunk 2077 helped create the game
  • He says the team learned “complex” mechanics from CD Projekt Red
  • Tomaszkiewicz reveals optimization was prioritized to avoid launch issues

Blood of Dawnwalker might not exist without the experienced Rebel Wolves developers who worked on The Witcher 3: Wild Hunt And Cyberpunk 2077.

That’s according to game director Konrad Tomaszkiewicz, who told TechRadar Gaming during a hands-on preview event that without the experience former CD Projekt Red developers gained in these role-playing games (RPGs), “it wouldn’t be possible to make a game like this.”

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