Nvidia’s RTX Spark seems almost perfect for a handheld – too bad Jensen Huang doesn’t seem to care


  • Nvidia’s RTX Spark won’t be in a handheld
  • New SoC is focused on laptops, says Nvidia CEO
  • It still feels like Team Green is no longer focused on the players

Nvidia’s new RTX Spark chip – its first complete system-on-a-chip – has landed at Computex with flying colors, as the small but powerful ARM SoC looks set to give Apple’s M5 chip a run for its money. But anyone hoping for its power to come to a gaming handheld might be disappointed, and that includes me.

Speaking after Spark’s announcement, Nvidia CEO Jensen Huang was asked if it could appear in a handheld, to which he replied: “If someone wants to do it, you know, we’ll work with them on that. But right now we’re really focused on something that’s so important, reinventing the PC after 40 years.”

On the one hand, this dismissive response makes sense. While ARM is great in many ways for gaming, it struggles because most titles are designed to run on Intel and AMD hardware. You can still play on chips like Spark with an emulation layer that translates the software to ARM hardware, but this has a serious impact on the title’s performance.

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Nvidia CEO Jensen Huang speaks at Milken Institute event

Jensen Huang, CEO of Nvidia (Image credit: Getty Images)

On the other hand, Spark promises impressive performance – with 20 cores, a GPU that matches the desktop RTX5070, and battery life that’s “much better than anything you’ve seen before on RTX laptops” according to Huang, with an Nvidia executive telling us we should “expect all-day battery life.”

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